Vector.Intersects(ProximityZone, Variable) Method |
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DescriptionReturns a value of 1 if the calling Vector intersects the proximityZone. The isInfiniteVector option specifies whether the vector is infinite or not.
Timing Precision Mode This page describes functionality in nanosecond timing precision mode. Click here to see the documentation for this object in millisecond timing precision mode.
Method Signature
Arguments
Return Value
Returns a value of 1 if the Vector intersects the specified object; returns 0 otherwise
Syntax
See also Coverage and Contact Analysis Guide Vectors and Coordinate Systems Guide Matrix, Array, and Variable Math Guide
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