Vector.Epoch Property |
Top |
DescriptionFor Vector objects built on vectors which are relative to the position of bodies that move in space over time, the Epoch property indicates the time at which the Vector is defined or re-evaluated. To model a Vector that rotates in time, the Vector object should be updated any time the spacecraft state is updated. Therefore, the user should add a line Inside the control loop of the script to synchronize the coordinate system (in time) with the spacecraft, such asVector1.Epoch = Spacecraft1.Epoch; The Epoch property can also be set to a time in GSFC MJD Format
Timing Precision Mode This page describes functionality in nanosecond timing precision mode. Click here to see the documentation for this object in millisecond timing precision mode.
Attributes
Syntax
See also Coverage and Contact Analysis Guide Vectors and Coordinate Systems Guide Matrix, Array, and Variable Math Guide
|