GraphicsOverlay.DefaultTickType Property

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Description

This property has been Deprecated. Please use GraphicsOverlay.ShapeTickType instead.

 

Specifies which tick mark type to draw at the vertex for the Graphics Overlay.

 

Timing Precision Mode

This page describes functionality in millisecond timing precision mode. Millisecond timing precision mode is deprecated and will be removed in a future release. We recommend that you migrate your Mission Plans to nanosecond timing precision mode.

 

Attributes

Type:

string

Access:

read/write

Default Value:

"None" ( None )

Valid Values:

Value

Label

"None"

None

"Plus"

Plus

"Cross"

Cross

"Circle"

Circle

"Solid Circle"

Solid Circle

"Square"

Square

"Solid Square"

Solid Square

"Diamond"

Diamond

"Solid Diamond"

Solid Diamond

"Up Triangle"

Up Triangle

"Solid Up Triangle"

Solid Up Triangle

"Down Triangle"

Down Triangle

"Solid Down Triangle"

Solid Down Triangle

 

Syntax

myString1 = myGraphicsOverlay1.DefaultTickType;

 

myGraphicsOverlay1.DefaultTickType = myString1;

 

See also

GraphicsOverlay Object

Graphics Overlays Guide